Thursday, December 2, 2010

Common Cinematic Terms

The definitions of 60 cinematic terms compose this list.

1.   Antagonist.  The primary character in a plot (Please refer to
      "Plot."), on whom the audience's interest centers, is the
      protagonist (or alternatively, the hero or heroine) and if the plot
      is such that he/she is in opposition with another character, that
      character is the antagonist.  The relation between them is one of
      conflict.  (Please refer to "Conflict.")

2.   Anticlimax.  Anticlimax denotes a screenwriter's deliberate turn
      from the serious and elevated to the trivial and lowly in order to
      achieve a comic or satiric effect.

3.   Antihero.  An antihero is the primary character in a modern
      movie whose attributes are discrepant from those we associate
      with the traditional protagonist of a serious work.  Instead of
      manifesting largeness, dignity, power or heroism, an antihero is
      petty, disgraceful, passive, ineffectual or dishonest.

4.   Auteur.  An auteur is a director (Please refer to "Director.") who
      exercises creative control of a movie and has a strong personal 
      style.

5.   Character.  Characters are the persons in a cinematic work who
      have particular moral, intellectual and emotional qualities that
      we infer from what they say and the distinctive ways they speak
      (the dialogue) and from what they do (the action).  The grounds
      of the characters' moralities, temperaments and reactions are
      their motivations.  A character may remain stable with respect to
      outlook and disposition or may undergo a radical change, either
      through a gradual process of development or as the result of a
      crisis.

6.   Climax.  Please refer to "Freytag's Pyramid."

7.   Close-up.  A close-up directs the attention of the audience to a
      detail (face, buttocks, feet, et cetera) that is, at that moment, 
      important to the course of the plot.

8.   Comedy.  A comedy often ends happily, for its function is to
      entertain, provoking laughter and satirizing manners.  Comedy
      focuses on humans in social situations and depends on codes of
      conduct, manners and morality, which it uses to express or imply
      a standard against which deviations are measured.  Comedy may
      be high (intellectual) or low (physical).

9.   Composition-In-Depth.  Please refer to "Montage."

10. Conflict.  Most plots contain conflict.  Conflicts may occur
      between a protagonist and an antagonist, between a protagonist
      and his/her fate, between a protagonist's circumstances and
      his/her goal(s), or between the oppositional desires and values of
      a protagonist.

11. Contrast.  Contrast is a directorial technique that forces the
      audience to compare seemingly disparate shots or scenes that
      relate to one another, one strengthening the other.

12. Crisis.  Please refer to "Freytag's Pyramid."

13. Cut.  A cut is a transition from one scene to another via an
      abrupt change of image or sound, as between shots in a film.

14. Denouement.  Please refer to Freytag's Pyramid." 

15. Dialect.  A dialect is a regional variety of the standard literary
      language or speech pattern of the culture in which it exists that
      differs in pronunciation, grammar or vocabulary.  Screenwriters
      often use dialects in an attempt to present a character more
      realistically or to express significant differences in class or
      background.

16. Dialogue.  All the words two or more characters exchange with
      each other in a scene is dialogue, but recently the term dialogue
      has begun to mean all the language of a movie.

17. Director.  The person who oversees the artistic production of a
      movie is a director.

18. Dramatic irony.  Such occurs when an audience is aware of
      something that a character or characters in a movie do not yet 
      know.  Screenwriters use it to heighten tension or suspense or to 
      increase an audience's sympathy and/or comprehension.

19. Dramatic time.  The period of time that elapses in the plot of a
      movie--in opposition to physical time, which is the period during
      which a movie is screened--is dramatic time.

20. Episode.  An episode is one of a series of related events in the
      course of a sequence.

21. Flashback.  The order of a united plot is a continuous sequence
      of beginning, middle and end.  The beginning initiates the main
      action in a way that makes us look forward to something more;
      the middle resumes what precedes and requires something to
      follow; the end follows from what precedes but requires nothing
      more. 

      The structural beginning may not be the initial stage of the
      action that a screenwriter brings to a climax in a screenplay.
      Many short films begin at the point of the climax--in medias res,
      "in the middle of things"--and longer works often capture our
      attention in the opening scene with a representative incident
      that relates to and closely precedes the event which precipitates
      the conflict.  In movies such often occurs with flashbacks:
      interpolated scenes--frequently memories, reveries or
      confessions--that represent events occurring before the time at
      which the works open.

22. Flat character.  If a screenwriter builds a character around a
      single idea or quality and presents him/her without much detail,
      then the character is flat.  Usually one can describe such a
      character in a single phrase or sentence.

23. Foil.  A character in a work who serves to stress and highlight
      the distinctive temperament of the protagonist is a foil.

24. Foreshadow.  To foreshadow is to present an indication or a
      suggestion of an event that will occur later in the work.

25. Freytag's Pyramid.  The German critic Gustav Freytag in
      Technique of the Drama (1863) introduces an analysis of plot
      known as Freytag's Pyramid.  He describes the typical plot of a
      five-act play as a pyramidal shape--consisting of rising action,
      climactic action, and falling action.  Although his description
      applies to a limited number plays, critics of film frequently use
      his terminology.  The rising action begins during or immediately
      after the opening and continues with the development of a
      conflict.  The rising action (conflict) reaches the highest point of
      tension (climax).  Next, a reversal or turning point (crisis)
      occurs, which inaugurates the falling action.  Finally, the action
      or intrigue ends in success or failure for the protagonist.  Two
      frequently used terms for the outcome of a plot are resolution
      and denouement. 

      In many plots the denouement involves a reversal in the
      protagonist's fortunes--failure or destruction in tragic works and 
      success in comic works.  The reversal often depends on a 
      discovery, the discovery of something important that was 
      unknown to him/her.

26. Hero or heroine.  Please refer to "Antagonist."

27. Image.  An image is a visual likeness of a real object or person,
      and in the act of specifying resemblance, image distinguishes
      and establishes the entire category of visual experience that is
      not a real object or person.  In that specifically negative sense, in
      which a photograph of a dog is not the dog itself, a photograph is
      an image.  But image also has some positive connotations: the
      creative action of the imagination realized by an instrument.  An
      artist filters and modifies reality, combining that experience with
      other experiences to create a conceptual image, an image subject
      to the manipulations of his/her instrument(s).  What emerges is a
      plastic image that is a reality in its own right.  A painting is not,
      fundamentally, an image of a dog.  It is a likeness of a mental
      concept that may resemble a dog or, as in abstract
      expressionism, bear no visible relation to any real object.  If 
      realism is the term of a graphic image that precisely simulates
      some real object, then a photograph--and hence a movie, being a
      sequence of photographs--is a form of reality itself. 

28. In media res.  Please refer to "Flashback."

29. Mise en scene.  This term refers to the arrangement of 
      performers and properties on a stage before the camera.

30. Montage.  Cinema is a two-dimensional art that creates the
      illusion of a third dimension through montage, a rapid succession
      of shots from different angles at different ranges, and through
      composition-in-depth, movements of the camera or of the
      performers.

31. Motif.  A motif is a conspicuous element--such as a symbol,
      image or theme--that appears throughout a work, contributing to
      the unity of the work.

32. Narrator.  The cinematic narrator is a composite of a large and
      complex variety of communicative elements.  I present some of
      them in the following diagram, which is incomplete.  My purpose
      is simply to deconstruct the multiplex channels.
                              Auditory Channel
                               /                      \
                          Kind                  Origin
                         /   /   \                  /       \
                       noise  voice  music         onscreen  offscreen
                                                            /     \
                                                                      earshot   commentary

                              Visual Channel
                              /                     \
            Nature of image          Treatment of image
             /          /         \                    /               \
            prop     location    performer       cinematography     editing
                               /       \          /   / \   \          /    \
                       appearance  performance  /   /    \   \    type  rhythm
                                               /    /       \   \    /    \
                                             /   /           \   \ straight  fade
                                           /   /              \   \
                                              lighting  color         camera  mise en scene
                                                         /   /   \
                                                              distance  angle  movement
      The cinematic narrator is the interaction of the spectator with all
      the aforementioned elements.

33. Pan.  To pan is to move a camera in such a way as to follow an
      object or to create a panoramic effect.

34. Parallelism.  This technique resembles contrast (Please refer to
      "Contrast.") but is considerably wider in scope, as when two 
      seemingly disparate thematic incidents develop simultaneously.

35. Plot.  The plot in a movie constitutes its events and actions,
      rendered and ordered to achieve specific artistic and emotional
      effects.  That description is deceptively simple because
      characters perform the actions--verbal discourse as well as
      physical actions--that are the means by which they exhibit their
      qualities.  Therefore, plot and character are interdependent
      critical concepts.

      There are a great variety of plot forms: tragedy, comedy,  
      romance, satire and other genres.  Each exhibits diverse 
      plot-patterns and may be narrative or dramatic.

36. Producer.  A producer finances a movie.

37. Prop.  A prop is a theatrical property.

38. Protagonist.  Please refer to "Antagonist."

39. Resolution.  Please refer to "Freytag's Pyramid."

40. Reversal.  Please refer to "Freytag's Pyramid."

41. Rising action.  Please refer to "Freytag's Pyramid."

42. Romance.  Generally, romance refers to a comedy in which
      sentimental love conquers all.

43. Round character.  A director presents a round character with
      subtle particularity because the character is complex in
      temperament and motivation.  Such a character is difficult to
      describe adequately, and similar to a real person, he/she is
      capable of surprising us.

44. Satire.  Despite the aesthetic and often comic pleasure of satire,
      satirists incline toward self-promotion as judges of morals and
      manners, of thought and behavior.  Numerous satirists ridicule or
      berate the shortcomings of their own times, hoping that their
      values will outlast the occasion or crises of the moment.

45. Scene.  Narrowly, a scene is any part of a movie in a single
      setting with an unchanging number of characters.  Broadly,
      scene refers to a brief portion of a movie that has its own
      identity and development.

46. Script.  A director will divide a script (a copy of a screenplay)
      into sequences, each sequence into scenes, and each scene into
      shots from various angles.  In other words, he/she will construct
      a scene from shots, a sequence from scenes, and a reel from
      sequences.

47. Set.  A set is the entire enclosure in which a movie is filmed.  It
      is also referred to as the soundstage.

48. Setting.  The overall setting of a movie is the general locale,
      historical time, and social circumstances in which its action
      occurs.  The setting of a single scene within such a work is the
      particular physical location in which the scene takes place.

49. Shot.  The basic unit of cinema, a shot is a single cinematic
      take.  Please refer to "Take."

50. Simultaneity.  This technique allows a director to construct the
      falling action of a movie from the simultaneous, rapid
      development of two parallel actions, in which the outcome of
      one depends on the outcome of the other.

51. Soliloquy.  A soliloquy is a dramatic form of discourse in which
      a character reveals his/her thoughts when alone or unaware of 
      the presence of other characters.

52. Stock character.  Stock characters are types that occur
      repeatedly in a particular cinematic genre and are recognizable
      as part of the conventions of the form.

53. Subplot.  A subplot is a story within a story (a movie) that is
      complete and interesting in its own way(s).  Please refer to
      "Parallelism."

54. Suspense.  A lack of certainty, on the part of the audience,
      about what will happen, especially to characters with whom the 
      audience has established a bond of sympathy, is suspense.  If 
      what occurs violates any expectations the audience formed, then
      it is surprise.

55. Symbolism.  In the broadest sense of the term, symbolism means
      anything that signifies something.  With respect to that sense, all 
      words are symbols.  With respect to cinema, however, a symbol 
      is an object or event that signifies another object or event, which
      in turn signifies something beyond itself.  Some symbols are
      public; some symbols are private.

56. Take.  When a director films a scene without interrupting the
      run of the camera, it is a take.  A take may be either short or
      long.

57. Theme.  A theme is a general concept or doctrine, implicit or
      explicit, which a screenwriter incorporates into his/her work and
      makes persuasive to an audience.

58. Tragedy.  A tragedy normally features a reversal of fortune from
      good to bad and ends in catastrophe and death for the
      protagonist and others.  It is the genre of most movies that focus
      on the meaning and significance of life.

59. Voice-Over.  The voice of an offscreen narrator or of an
      onscreen character the audience does not see speaking in a
      movie is a voice-over.

60. Zoom.  To zoom is to simulate movement rapidly away from or
      toward a subject, using a zoom lens.